Sphere geometry is made out of quads now
Updated Plane faces to be CCW
Added platonic solids
Compute edges in Cube and Sphere on creation to be consistent with other Primitives
Normalized radius of all platonic solids
Added HexSphere
Updated HexSphere to new Geometry api
Merge branch 'master' of github.com:vorg/pex-gen
v0.0.2alpha