Prefabs Wall and Door

I made all prefabs Wall (x1, x3, x5 and x10)
I made the door's prefab

Before testing the door's prefab, i made a new DoorPrefab called
DoorPivot (the door pivot from 3DSMax which open like we did for the
3DSMax Project with Laverdur-san)
With this DoorPivot prefab, i also did 4 animations (DoorClosed /
DoorOpening / DoorOpened / Door Closing) for the four states of our door
for the stat machin
Obviously I add thoses animations to an animation controller (the state
machin manager --> if it is called like this ^^')

The problem is that the animation does not work (it does not play). I
should try some debug on the script door open and close

The other issus with the door made from 3DS Max import to Unity is the
transform
For instance, i put the door to this location : (0, 0, 0) in Unity's
Editor, but when i build my scene, the door was at the position (-4, 0,
-5)

I don't know why. Well It is late now (3:01 AM) so i am going ti sleep.
'night folk

ps : do not worry will resolve thoses issus after waking up .....
maybe..... --'
Merge branch 'master' of https://github.com/3a-arthurkevin/3ADJV_TORRENTE_WATHTHUHEWA_Hinder_-_Flee