Fitted mesh fixup: change in llvoavatar.cpp enabled extra information
for avatar look at targets which is not something users expect, disabling for now
Merge branch 'master' of git://github.com/Lirusaito/SingularityViewer
FITMESH-6, FITMESH-20 Fix for some objects disappearing when hardware skinning enabled and ALM disabled.

NOTE: There appears to be a driver bug on some AMD systems that will cause hardware skinning to break given different combinations of shaders. Users should be advised that if they see improper skinning on their avatars, they should either enable advanced lighting model, or disable atmospheric shaders or hardware skinning.

davep