Refactored name and added constructor for Server class
Added dependency for kryo and implemented client slightly
changed version of kryo
Added registration classes
It now works
Added Swing menu for input
Added menu system and set up backbone for networking
Moved network related things into networkController
Renamed interface ScratchNetwork to IScratchNetwork
Created handshake class and started implementation of initiation of networking in networkController
Fixed initialisation in networkController
refactored menu method and added ValidIP method
Refactored and cleaned the code, removed setPlayerController
Cleaned up imports
Fixed merge conflicts
Added utils class
Renamed classes to unified match unified namestandard
Renamed ScratchServer and ScratchClient to NetworkServer & NetworkClient
Renamed ScratchServer and ScratchClient to NetworkServer and NetworkClient
Renamed ScratchHandshake to NetworkMessage