gitignore update
Preload Update

Fixed array .draw and .update methods to check if elements exist at time
of access
Scene update

- .doKeyDown() checks if keymap is set
- added .addObjects() which adds multiple objects to layer 0
- added .setScene() which sets the scene as the active scene
PixelCanvas Fix

Fixed: Hit-tests were running in main context instead of pixel context
Sprite proto-vars

Moved sprite public vars to prototype to keep sprite objects smaller
Minor update

Pulled some vars into local scope
Scoping update

Added support for L.globals namespace, pulled some vars into local
context
Template scoping update

Added support for L.globals namespace
Early circle object

Circle object, currently only draws itself