Initial commit
Latest RemoteTech version by JDP;
C# IDEs and Git hate me.
Junk I threw together?

- GUI made too abstract, need to simplify
- Pathfinder, SatelliteNetwork implemented
- Antenna, SPU interfaces implemented.
Something something empty files and buggy IDEs.
Pathfinder tweaked, plus a testcase. Will test as soon as I get my debugger working.
Not happy with the PriorityQueue implementation due to lack of fast increase-key operation.
* New way of interfacing the SPU with the core by having a unique satellite per vessel.
* Another few pathfinding changes related to duplicate priorityqueue insertion.
* Work being done to get some basic functionality going.
Fixed wrong usage of weak references.
Making path rendering progress.
Backup
Pre-development of new RTSatelliteManager.
* Added rendering of the entire network;
* Added options to disable specific aspects of network rendering;
* Added network rendering to the tracking station.
New planet targeting system for dishes based based on angle of view. Test version.
Started work on flight delay and the flight computer;
Played around with ReSharper and did some formatting/refactoring;
Moved stuff about;
Stuff;
More stuff;
After spending a week trying to make a good flightcomputer I just decided to make a wrapper for the old one, to be replaced later. The UI for attitude control is hooked up and has some basic functionality although some bits are still missing;
Connections are now cached on VesselSatellites with event listeners, will probably implement in ISatellite and remove ConnectionUpdated. Have to adjust NetworkRenderer to show path for active vessel only.

If you want to volunteer by writing a new drive routine for the flight computer, go right ahead.
Flight delays now per-vessel instead of global. Handles action groups.
GUI stuff;
Command stations;
More work on setting file;
Basic functionality should now be done?
* Proper antenna animation, toggle, snapping;
* FlightHandler integrated in FlightComputer. Needs cleaning;
* Parts + descriptions.
Started on progcom integration;
Some flightcomputer fixes;
Oops.