remade stereo capture
remade stereo capture 2
remade stereo capture 3 (accidentally added cl_avi stuff in 2, sorry)
added dof scripting feature
cleaned trueview and zoommode
fixed and made falling vector/blackout work with non-predicted clients too
fixed endlessly rotating camera in first person after rewarding demo after shooting with concussion
fixed animation that jittered on the first frame (teh's fix)
put back adding weapon to scene code to cg_demos.c
fixed missing/silent sounds in intermission
added crosshair to demo editing modes which exists in q3mme
replaced _vsnprintf with safety Q_vsnprintf and cleaned that function
fixed weird camera movement after switching position interpolation type
changed fov control behavior and added saving camera flags (mainly for fov) to project
cleaned camera code
fixed container sizes
draw holocron icons for non-predicted clients too in holocron ffa
fixed blinking crosshair if rocket is locking
made flag icons become semi-transparent when flag is dropped
non-predicted clients now have screen tints