implement GLFW => first VS complete lib
tess2 for VS2013
GLFW 3.0.2
Assign allocated flag to true after allocating offscreenGWorldPixels. fixes #2220
add vsbuild function & make vs version a variable

* VS_VER => Visual Studio version
* function vs-build() <"path/to/sol.sln"> [action] [config]
* improve GLFW doc
use cc.openframeworks.ofapp as identifier on osx
osx build: remove dependency on Carbon

The only real remaining dependency I found was SetSystemUIMode() which has can be simply replaced by NSApplication:setPresentationOptions.

NB: I also tried to update scripts/osx/template/emptyExample.xcodeproj but my Xcode 5 installation seemed to re-write the entire project file (I assume it was automatically upgraded) so the diff was *way* larger than necessary. Leaving that out for now.
add assimp git variables

don't forget addons, but they need to define some tags (at least one...)
avoid errors if no git tag
allow poco to use git option
osx emptyProject template: remove dependency on Carbon
updated libpng download link, closes #8
Merge branch 'master' of github.com:danomatika/apothecary
remove setName from ofMesh
remove unused string name in ofMesh
first vs cmake implementation
Merge remote-tracking branch 'add-git' into vs

Conflicts:
	scripts/apothecary/apothecary
add tess2 patch
fix vs-build function

args not well printed
typo vs-build