WIP: char input
start with a complete fresh pygame display class
Dragon is alive!
bugfix some key mappings
add info about Useable RAM sizes
bugfix: Don't sys.exit() so CPU thread tread down
Force send 'no key pressed' only after a key was pressed.
limit the input queue
use XRoar colors
bigger font + bugfix in init Display RAM
update README
add info to Dragon Keyboard
typo in comment