Fixed a bug with Secondary receivers

This commit fixes a problem where having the secondary skill changed the
primary skill boolean
Fixed a bug with Primary receivers

Fixed a problem where some primary receivers would save to the secondary
boolean
Fixed a bug with secondary always being true

This bug was tough to hunt down! The root of the problem was a single
non-capitalized letter in the bot*SecondaryFalse receiver family
Massive Optimization: Adjusted all broadcast areas

After some investigation, a search area of 200x200 ronimeters was far
too large for even multiple consecutive maps. The fact that the game
tolerated such massive areas without slowdown bodes well for the
scalability of this toolkit! However, I've still reduced the search
areas from 200x200 to 50x50 (still overlarge for even AI 205). This
should result in a *94%* possible performance increase! (assuming a
linear performance loss per ronimeter broadcasted over)
Revert "Massive Optimization: Adjusted all broadcast areas"

This reverts commit 1bac56459743a755718e49bc7192b3e166fe87e8.
Merge pull request #4 from dillmo/master

Catchup
[recommit] Massive Broadcast Optimization

After some investigation, a search area of 200x200 ronimeters was far
too large for even multiple consecutive maps. The fact that the game
tolerated such massive areas without slowdown bodes well for the
scalability of this toolkit! However, I've still reduced the search
areas from 200x200 to 50x50 (still overlarge for even AI 205). This
should result in a *94%* possible performance increase! (assuming a
linear performance loss per ronimeter broadcasted over)
Merge pull request #11 from chaorace/master

Bug fixes for Skills plugin and a massive global optimization