Create Movement.pdefloat x = 0; float y = 0; float m = 0; float n = 0; void setup() {   size(500, 500, P3D); }  void draw() {     rect(x, y, 100, 100); }  void keyPressed() {    while (key == 'd' || key == 'D') {      m = m + 0.1;     if (m>5) {       m = 5;     }     x = x + m;   }   else while (key == 'a' || key == 'A') {   m = m + 0.1;   if (m>5) {     m = 5;   }   x = x - m; } else {   m = 0; } }  if (key == 'w' || key == 'W') {   y--; } else if (key == 's'|| key == 'S') {   y++; } }

My movement progress