Hooked up more animations

This pull request has the following:

* Added a new "testing" battle terrain gui. The reason for this is so that I can properly center all the battling units on a solid line and preserve my sanity. 
* Hooked up a new Wyvern Lord animation with a new sprite sheet. (I had to comment out your changes, sorry).
* Hooked up Sage animation.
* Hooked up Wyvern Knight animation.
* Hooked up Cavalier animation.
* Hooked up Lord animation.
* Re-did the main character's animations, there were a few missing frames of him disappearing and reappearing, which I missed in my first attempt. 
* Hooked up General (Lance) animation. (Kind of jittery...)
* Hooked up Hero class animation. 
* A lot of movement values have been tweaked for faster testing.