Uberness Update - New Buffer Strategies

1. Removed JFrame, replaced JPanel with Engine and new canvas class.
Checks for multi buffer. No resizing but F11 does fullscreen. Might
allow change of game with menu?
2. Added new BlockData class, which will require constant updates. May
make my game request online data? Will this game be full online? Maybe
single player?
3. GameUpdateHandler is pointless with no resizing.
4. Modified world class so it can function and is more efficient. Also
included extraChunkBuffer.
These updates won't be the last, with the up coming school break I will
be working on block textures. Must use transparency 35% for darkening
around block rim. (Can be changed)