SConstruct: small typo
Merge pull request #112 from techtonik/patch-1

SConstruct: small typo
Added a macro to sync the minimap region of default and editor theme.
Adjusted some indentations.
Added myself to the credits.
LoW 7: Enlarged the map and adjusted starting positions.
Fix loading of items in the editor beign one hex field off.
Change the interface of map_location's constructor.

Adds a default Null pointer to the signature of map_location created
from a config and a variable_set.
Fix some mess with wrong hidden attributes and hotkey bindings.
Update to the default and editor themes.

Reintroduced the alignment and side.
Micro AIs: add check for valid attacks and error message

This will now check whether the attack intended to be done with
ai.attack is possible and display an error message if it is not.
Micro AIs: add check for valid full move and error message

This now checks whether the move intended to be done with ai.move_full
is possible and display an error message if it is not.
Micro AIs: add check for valid move and error message

This now checks whether the move intended to be done with ai.move is
possible and display an error message if it is not.
Micro AIs: add check for valid stopunit execution and error message

This now checks whether the stopunit execution intended to be done with
ai.stopunit_all, ai.stopunit_attacks or ai.stopunit_moves is possible
and displays an error message if it is not.
Micro AIs: add check for valid recruiting and error message

This now checks whether the recruiting intended to be done with
ai.recruit is possible and displays an error message if it is not.
Forest Animals MAI: remove incorrect wesnoth.put_unit

This needs to be in a synchronized event, which was added right below,
but apparently I forgot to remove this line.
Micro AIs: improve error reporting

Use error() instead of wesnoth.message(), as this also produces a stack
traceback.
Micro AIs: fix errors caused when WML events interfere with AI actions

If a WML event takes a unit off the map, many of the AIs would
previously have run into problems by trying to access a unit that is
then not there any more.  Thus, the existence of the unit needs to be
verified before continuing in cases when this would cause errors.
Some fixes to the whitespace-disallowing

The datadir or userdatadir's paths containing whitespace is no longer an issue.
(This is for windows (C:\Program Files\) and OS X (~/Library/Application Support/)

Illegal filenames are no longer ignored, but now cause the preprocessor to throw an error.
Merge branch 'master' of github.com:wesnoth/wesnoth