fixed: one-loop CCArmatureAnimation can't finish when setSpeedScale is less than 1.0;
fixed: an obvious layout bug;
Merge pull request #1929 from mutoo/develop

fixed some bugs.
Closed #3546: Added bake function to cc.Layer
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-html5 into Iss3646_BakeNode
Closed #3646: modify cc.Layer to avoid the normal layer when it doesn't use bake function.
Fixed #5576: Calcul cc.visibleRect with visible rect of cc.view
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-html5 into develop
Fixed #5577: Position children with cc.visibleRect
Merge pull request #1931 from dingpinglv/Iss3646_BakeNode

Closed #3546: Added bake function to cc.Layer
Merge pull request #1932 from pandamicro/develop

Fix cc.visibleRect calculation
Fixed #5581: Make cc.loader continue the counter process even if a resource failed
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-html5 into develop
Merge pull request #1933 from pandamicro/develop

Fixed #5581: Make cc.loader continue the counter process even if a resource failed
Issue #5602: fix ScrollView addChild bug
Merge pull request #1935 from joshuastray/scrollview_fix

Issue #5602: fix ScrollView addChild bug
Touch anywhere of screen to finish input when using cc.EditBox
issue #5604: update ccui.Widget function names
Merge pull request #1937 from joshuastray/ccuiwidget_rename

issue #5604: update ccui.Widget function names
Merge pull request #1936 from sincntx/develop

Touch anywhere of screen to finish input when using cc.EditBox