Scripts/MountHyjal: Update Archimonde's script

@todo: instance scripts needs a major clean up
Closes #6471
DB/Quest: The Flesh Giant Champion

Really script this quest so it worked, previously Margrave Dhakar, Morbidus and Ebon Blade Veteran where all missing, Margrave Dhakar was missing gossip, if npcs where spawned then event would start but Morbidus would never attack back or reset even though would give credit when killed,

Also the lick king was using wrong teleport visual spell in cpp was using simple teleport when sniff said he casted ethereal teleport.

Will proceed to tidy cpp shortly,
Tidying up cpp - zone_icecrown.cpp

* Remove script for The Flesh Giant Champion
* Remove script from for Vereth the Cunning as even though I scripted new recruit using the correct npc (Geist Return Bunny) today discovered this npc had script for it even though never worked as before I scripted the lithe stalkers did not move when subdued.
Scripts/Misc: Initialize a couple of fields
DB/Quest: Prisoners of the Grimtotems

Yet another cpp conversion due to cages never resetting once opened,
Remove Blackhoof Cage CPP
Core/Scripts: log ScriptNames assigned in database without core script

(cherry picked from commit cc4ebdbe059358cac997e783b2fddc6cff4c831b)
Core/ObjectMgr: Fix log format

(cherry picked from commit 3498d9579dd8f0ac2ee6cc965cab6c37e0caf312)

Conflicts:
	src/server/game/Globals/ObjectMgr.cpp