-Added sub-type filtering for multiblock structures

-Fixed bug with setting CustomName property of cube blocks
-Fixed bug with setting BuildPercent and IntegrityPercent properties of cube blocks
-Fixed bug with setting Enabled property of cube blocks

-Fixed bug with setting Owner and ShareMode properties of cube blocks
-Fixed bug with multiblock subtype matching

-Added sector object manager refresh to entity constructors
-Fixed bug with getting turret target entity
-Fixed bugs with getting block owner and share mode
-Changed entities tab of server extender tool to sort by name
Merge branch 'master'
-Removed sector object manager refreshes (seems to be causing slow-down)

-Fixed bug with getting block owner
-Started main implementation of VirtualMassEntity, CameraBlockEntity, OreDetectorEntity, and ButtonPanelEntity

-Fixed dead-locking bug in GameEntityManager
-Added refresh call in check for cube block manager IsLoading
Merge branch 'master'