Initial commit. Just added some initial benchmarking code so that I can easily work on the performance of the simulator.
Added support for upgradable items! Increased runtime slightly (as expected).
Initial golang (serverside) simulators.
Fixed an annoying overpurchasing bug.
- Now reading in item list form external data file.
- Basic item upgrades supported.
- Still bugs with core recursive algoirthm.
Updated some simulator logging.
Added an external data file that stores item data, read by simulator at run tme.
Simulator now favors buying over staying!
Simulation support is done on the backend and fetched by the frontend.
Added a script to run simulations for ranges of durations.
Not sure...