using sld vector intead of array_view

array view are terrible, they copy data one at at time to GPU
is is better to simply use and STL vector and use the Copy function
witch does in on DMA transfer
start moving to stl instead of array_view
hooked he stl allocator
more AMP solver work
AMP work
adding second parallel kernel
check AMP stuff disabled.
bette the fix for zero length ray cast

the broadphase was termination if param became 1.0e-3 which may be too
big for very long rays, changed to 1.0e8
go back to using array_view

using STL is too slow,
Microsoft this time say that starting with Visual studio 2013 there is a
change to use share memory, but it will only be available using
array_view
using amp array_view in preparation for visual studio 2013
remove all visual studio 2008 projects
remove sun for NewtonBodyScale, that was a mistake
fix container 2012 project
renamed script compiler file
start making intermidiate code more object oriented
more on script
work of script system
more script work
script work
script work