Make ComponentBuilder clonable
Duplicate any extra components when duplicated
Tidy up the handling of Spawn Object and fix a off by one error with it
Allow customisation of kicking during initial server connection. In particular allow removal of server name by modification of messages.properties.
Disable plugins in reverse order
Add ServerInfo method to send plugin message only if server is online
Add forward parameter to only forward to online servers [Adds #1120]
Change a few aspects from last PR
Add KickPlayer subchannel

Can be used to kick a player who is on a different server
Fix javadoc
Shuffle Jansi/Jline versions
Revert "Mojang allows multiple status queries in a connection, we should too."

This reverts commit 77f6930280f7dafa86891105c6960c9bc9dcca44.
Added 'ForwardToPlayer' subchannel
Finalize the ServerDisconnectEvent target field.

There is no good reason for it to be mutable in the first place, considering that the event instance is not used after the method is called.
Update Netty and enable Epoll as bugs have been fixed.
Final nail in the coffin for xxx cannot be cast to yyy bug.
Ignore unknown entries in plugin description files.

Fixes #955.
Correct toLegacyText the same way toPlainText was previously
Fix LoginEvent firing after PreLoginEvent is cancelled
Disable epoll by default due to timeouts its causing

 Anyone who wants to continue testing epoll for us may do so with `-Dbungee.epoll=true`