Updated groupMarker component
* moved to f/groupMarkers
* updated code to be more straightforward/readable (removed unnecessary clauses etc.)
* group- and specialistMarkers are now side-sensitive (change shape accordingly)
* changed existing groupMarkers types: 7: mech_infantry (for IFVs), 8: tanks (was 7), 9: helo (was 8)
* added new groupMarker types: 10: planes, 11: artillery
SafeStart Rewrite
* moved files to f/safeStart
* makes now use of cfgNotifications in description.ext
setAISkill Rework
* moved to f/setAISkill
* added onPlayerRespawn.sqf
* AI skill is now set per side
* one param entry per side (not-activated = units are not touched)
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* moved attachment handling to new file: f_assignGear_attachments.sqf (#included by faction-files)
* fixed attachment handling (wrong local variable was used)
Modified JIP to use respawnTemplate
Merge pull request #247 from headswe/dev

Simple Wounding System.
Merge pull request #248 from Wolfenswan/dev-SafeStartRestructure

safeStart restructure
Merge pull request #252 from Wolfenswan/dev-attachmentFix

attachment fix
Merge branch 'dev' of https://github.com/Wolfenswan/F3 into dev-AISkillRestructure

Conflicts:
	description.ext
Merge branch 'dev' of https://github.com/Wolfenswan/F3 into dev-onPlayerRespawn
* fixed opfor skill param
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no message
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* typo fixes
* moved to f\removeBody
* bodies are now hidden before being deleted
* renamed all variables in accordance to naming-standard
* only one gear action can be displayed at any time