- Added central event handler (splitted from level)
- Added central timer handler (splitted from level)
- Moved all game event handling functionality from level to the GameEventHandler
- Moved all timer event handling functionality from level to the TimerHandle
- Moved game related functionality from level to game
- Bugfixing new game flow
- CHECK START/PAUZEER/HERSTART!
- Cleaned timerhandler
- Completed transformation to central game event and timer handlers
Merge branch 'CentralEvents'