New README describing this game
new game.conf and menu imagery
remove the bones mod, with extreme prejudice
disable default creative mod, leaving just an empty init.lua
remove the give_initial_stuff mod
Add all of the main, unmodified game content
(or at least, as far as I know this is it)
Disable mesecons commandblock and noteblock
remove random_buildings and mobf_trader sub-mods
disable technic frames
disable castle orbs
disable bobblocks trap objects
disable bucket dependency in unifiedbricks
disable building_blocks mod spleef stick
disable display_blocks mod's "mese giver"
and extraneous uranium objects
disable active spawning of horsetail ferns
(it messes up gravel paths/roads)
set some nice defaults for the snowdrift mod
disable electric fence damage in prefab mod
disable mesecons support in bobblocks
(large numbers of blocks turning on and off causes mesh generation lag)
disable spawning of glooptest "treasure chests"
(they add a ton of mapgen lag)
Add in stu's split-limb player model