random: squashed commits

random: create add_device_randomness() interface

Add a new interface, add_device_randomness() for adding data to the
random pool that is likely to differ between two devices (or possibly
even per boot).  This would be things like MAC addresses or serial
numbers, or the read-out of the RTC. This does *not* add any actual
entropy to the pool, but it initializes the pool to different values
for devices that might otherwise be identical and have very little
entropy available to them (particularly common in the embedded world).

[ Modified by tytso to mix in a timestamp, since there may be some
  variability caused by the time needed to detect/configure the hardware
  in question. ]

Change-Id: I417154fbaac639a32bc282842207cd918ca18120
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: "Theodore Ts'o" <tytso@mit.edu>
Cc: stable@vger.kernel.org

hwrng: add randomness to system from rng sources

When bringing a new RNG source online, it seems like it would make sense
to use some of its bytes to make the system entropy pool more random,
as done with all sorts of other devices that contain per-device or
per-boot differences.

Signed-off-by: Kees Cook <keescook@chromium.org>
Signed-off-by: Paul Reioux <reioux@gmail.com>

Change-Id: Ia4ecd75a9a8a07129d12e268025551e017d86598

random: fix up sparse warnings

Add extern and static declarations to suppress sparse warnings

Signed-off-by: "Theodore Ts'o" <tytso@mit.edu>

Change-Id: Iad1cc04ef44107f63dce306f022c75385db779de

random: make 'add_interrupt_randomness()' do something sane

We've been moving away from add_interrupt_randomness() for various
reasons: it's too expensive to do on every interrupt, and flooding the
CPU with interrupts could theoretically cause bogus floods of entropy
from a somewhat externally controllable source.

This solves both problems by limiting the actual randomness addition
to just once a second or after 64 interrupts, whicever comes first.
During that time, the interrupt cycle data is buffered up in a per-cpu
pool.  Also, we make sure the the nonblocking pool used by urandom is
initialized before we start feeding the normal input pool.  This
assures that /dev/urandom is returning unpredictable data as soon as
possible.

(Based on an original patch by Linus, but significantly modified by
tytso.)

Tested-by: Eric Wustrow <ewust@umich.edu>
Reported-by: Eric Wustrow <ewust@umich.edu>
Reported-by: Nadia Heninger <nadiah@cs.ucsd.edu>
Reported-by: Zakir Durumeric <zakir@umich.edu>
Reported-by: J. Alex Halderman <jhalderm@umich.edu>.
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: "Theodore Ts'o" <tytso@mit.edu>
Cc: stable@vger.kernel.org

Change-Id: Ie19d85d5966d245528a47785ee531b2e9e9c4d9e

random: use lockless techniques in the interrupt path

The real-time Linux folks don't like add_interrupt_randomness() taking
a spinlock since it is called in the low-level interrupt routine.
This also allows us to reduce the overhead in the fast path, for the
random driver, which is the interrupt collection path.

Signed-off-by: "Theodore Ts'o" <tytso@mit.edu>
Cc: stable@vger.kernel.org

Change-Id: I460357c25849dc0cf2ecbc532db6b24bb3c21df6

random: use the arch-specific rng in xfer_secondary_pool

If the CPU supports a hardware random number generator, use it in
xfer_secondary_pool(), where it will significantly improve things and
where we can afford it.

Also, remove the use of the arch-specific rng in
add_timer_randomness(), since the call is significantly slower than
get_cycles(), and we're much better off using it in
xfer_secondary_pool() anyway.

Signed-off-by: "Theodore Ts'o" <tytso@mit.edu>
Cc: stable@vger.kernel.org

Change-Id: I210abac0a8f6e8fb23108de768a068d9477db797