Overhauls clutter considerably, adds translational science fields
Adds metal clutter, and apparently all of the icons for science (oops)
Reorganization of codebase
Fixes getting water from storage
Fixes minor graphical bug
Fixes a few clutter display and life support bugs
Various small fixes
Fixes minor clutter display bug
Starts addition of Tier 2+ materials
Science equipment will now spawn random tasks that need to be done to keep progressing
Science tasks just pause science now; no huge penalties for missing them (the non-fire ones)
Minor science tasks don't need a duration