calculateProjectedPotentialGPU

very slow, but works correct.
Edit class Image

Memory allocation change from "new" to cudaMallocManaged.
Realized calculateProjectedPotentialSlide

function calculate potential in every pixel by GPU
gitignore edit
edit gitignore
added device function calculatePotential
all slides of model calculate on GPU

eidted
modelpotential
calculatePotentialGrid
change kernel without "if"

delete "if". Now have short array with offset count of atoms.
On system with 500 atoms time execution: 2440.9 ms.
ref
change kernel without "if"

delete "if". Now have short array with offset count of atoms.
On system with 500 atoms time execution: 2440.9 ms.
refactoring
11
Merged
Delete, debug information
rebuild
edit gitignore
Merge remote-tracking branch 'origin/GPU-way'

Conflicts:
	ImageSimulation/LMultiSlice/Dispatcher.cpp
	samples/fourSameAtomsSameZ.mrc
	samples/fourSameAtomsSameZ_T.mrc
	samples/fourSameAtomsSameZ_TxPhi.mrc
	samples/fourSameAtomsSameZ_V.mrc
	samples/fourSameAtomsSameZ_Zernike.mrc
	x64.debug.common.dll/Image.dll
	x64.debug.common.dll/Image.exp
	x64.debug.common.dll/Image.lib
	x64.debug.common.dll/LMultiSlice.exe
	x64.debug.common.dll/Layers32.exe
	x64.debug.common.dll/Layers32.exp
	x64.debug.common.dll/Layers32.lib