added medic siren (might change it at a later date)

also removed unused skin and added some more billboards to the map
Fix for the broken jail stuff

Error in expression <es;

{
if((missionNamespace getVariable _varItem) >
0) then {
[false, [_x,1] cal>
Error position: <_varItem) > 0) then {
[false, [_x,1] cal>
Error Undefined variable in expression: _varitem
File mpmissions\__CUR_MP.Altis\core\civilian\fn_jail.sqf, line 38
added functions to jail npc

added in shop for water and apples, added in medic, added in atm so
features can be used if player has no cash. Also increased paycheck for
civilians slightly
now even the crime at spot 0 works XD
fix zipties

players can now ziptie someone if they're knocked out or surrendered.
Fixes #23, pbos get checked and build

This will require a lot of server changes which in the end need to be in
a pbo again (or always have to be still have to investigate that)
Fixing a overflow issue.

And the new way of making pbos have directly paid of and found this
little bugger
Merge remote-tracking branch 'origin/master' into ItemSaveLoadRework