Fix : substitutes were kicked by the match server when joining under certain conditions.
Fix : set the correct library name in the ScriptName #Const
Fix : The "Attack" and "Defend" messages at the top of screen are now displayed correctly when spawning. [see](http://forum.maniaplanet.com/viewtopic.php?f=8&t=28620&p=224480#p224370)
In spectator mode, when using the cam7 (global view) the name of the team in attack is displayed. eg : "Blue is attacking".
Update XmlRpc.Script.txt

commit for MatchRestart...
Update ModeBase.Script.txt

commit for MatchRestart
Update ModeMatchmaking.Script.txt

commit for MatchRestart
Update ModeSport.Script.txt

commit for matchRestart
Merge https://github.com/w1lla/game-modes into w1lla-master
The "LibXmlRpc_BeginMatch" callback now return one more value. A boolean to indicate if the script was restarted or not.
In the "BeginMatch" section we check if the script was restarted or not.
Set MB_MapRestarted after the +++StartMap+++/+++LobbyStartMap+++ label and not before.
Remove the bots.
Send a "Restart" instead of "MapRestart" property in the json send by the "BeginMatch" and "BeginMap" callbacks
Fix : The hit distance correctly displays the decimals. Eg : "18m hit!" instead of "18.m hit!"
Merge branch 'W1lla-master' into Test
Fix the "LibXmlRpc_Scores" callback in Siege.
Check that a player Id exists in the Players array before trying to access it.
Fix the Rounds_GetPointsRepartition and Rounds_SetPointsRepartition XmlRpc callback and method.
They could be invoked only during the round, now it's possible to invoke them anytime.
Moved to the TitlePack folder.
New quad styles and substyles.
Fix overflow.
Reset the rules in the spawn screen at the beginning of each map to avoid to fill the rules array with duplicate rules.
Save weapons between maps + small fix :
- The weapons used in atk and def during the previous round are save even across maps.
- Reset the rules in the spawn screen at the beginning of each map to avoid to fill the rules array with duplicate rules.
Bug fix :
- Check that User is not Null before using it. [see](http://forum.maniaplanet.com/viewtopic.php?p=226307#p226307)
- Save the value returned by Admin_KickUser().