small correction for debug configuration in soundtouch project
small correction in scaling filter for dx9 backend
small cleanup and correction in vertexshadergen
updated crc32 hash function from FioraAeterna's implementation
merge memory management code from Galop1n branch as it seems interesting to avoid problems. update dx11 base to support dx11.1 and 11.2 features
Added Galop's compute shader texture encoder
move the decision of wish texture decoder to use to the back ends to allow custom texture decoders
Add Galop's texture decoder to dx11 backend
merge hash change from master
some corrections to CSTextureDecoder