Add run target to Makefile
Pass map directly instead of the pointer
Add proper transparency to testing tiles
Add timer driver
Initial support for triple layer maps
Downgrade to 2 map layers for performance
Fix epic fail in optimization flags
Benchmarks show that -O3 and -Ofast are equally fast
PS: Please hit me
Optimize map drawing
Performance improvements
Basic walking engine
Still lacks a lot of features but the framework is there
Fix timer_restore for monochrome models
Only tested in the emulator due to lack of hardware
Add buffer swapping to n2DLib
Drop support for grayscale models
Remove n2DLib dependency
Reorganize repo
Clean up Makefile
Fix array access style, use 32bit accesses to fill buffers
Add buffer_copy
Align buffers to 8 bytes as per the PL111 datasheet, fix pointer cast
Add vsync