fixed font weight in sprite editor
pretty sure theres no danger in getting rid of the |0 bits
Merge branch 'dev'
couple of changes
use new function rather than eval, it's neater and very marginally faster
fixed undo behaviour on firefox - it was getting screwed up - i don't think firefox likes people adding members to int arrays
using a single vector for getMovements shaves about 25% off performance on firefox, and 15% on webkit
using cloneInto rather than clone to reduce allocations improves performance on webkit by ~15% and firefox by ~25% (of test-suite, not actual game)
dunno
oops
further optimizations
forgot some functions
more optimizations (allocation reduction)
Merge branch 'dev'
minor tidyings
stuff
Merge branch 'dev'
speed up drawing a bit
Merge branch 'dev'
think i screwed something up - need to revert to an earlier version to double-check
Movement bug with very many layers/objects
https://github.com/increpare/PuzzleScript/issues/90

i haven't interrogated the performance implications of the fix, but it shouldn't be too much
oops forgot specialization