updated Android/iOS instructions
updated Android libgambc.a
script for compiling fat libraries in iOS
splitting fusion sake extensions
added get iOS SDK dir
added fusion-ios.scm
accounting for the new binaries destination
num of threads in Android compilation
compile-app and compile-loadable should follow the same structure
android ready to deploy
Android tasks fixes
beta version of fusion-ios tasks
fusion-ios beta 2
updated dependencies' cond-expand (ios/android)
build syntax-case for ios and Android
fixes
native file reading with Gambit
Renamed procedures
delete shaders in gl-create-program
iOS utilities