Networking

Bytes 'n' bits
Networking

More bytes :dancer:
And the kick packet :package: :p
MainServer and Networking :dancer:

Sees the clients connection next up is handshake packet :smile:
Packages

Not working but a start :I
Quarys :smiley:

Added the UDP protocol base, and added thigs to the tcp stuff
Networking done!

Removed Quary stuff
Started on implementation of ServerListPacket
Implemented the Ping packet
Changed thje Byte Storage format a bit
Network barebone is working :smile:
PacketBuffering
PacketInterceprtion Progress

Barebone PacketInterceptíon
PacketInterception #1

And more packetbuffering
ServerListing

Finally got server listing to work!
Handshake, listpacket, pingpacket all works fine now!
PacketInterception #2 (Pre-Login)

Started to implement login state.
Worlding

Preparing for world implementaion
Players
ServerStruc

Changed a little bit
Login

Login interceptor and packet, disconnecting when logging in too.
Networking #4

Cleans up if lost connection
Blocks.

Massive amount of blocks.
Pause time.....
Network Termination

Terminates a connection if its closed on remote side.
Prevents stacking...
Networkmanagment improvment

Fixed small stuff
Small stuff