Updated PySFML2 and changed some calls to fit.
Create a Buffer object to make networking a lot simpler.
It helped readability enormously.
Temporary work-around to a pysfml bug that segfaults when window title is changed.
Indentation fixes.
This method is used no-where, but I cannot guarantee that it will never be used. It's officially on probation now.
Very small modification to the rendertime sliding convergence window.
Fixed reload sprite by adding two different layers of renderer.hudsprites
Fixes to state interpolation and to sfml.
Fixed a rather critical networking bug which I am surprised survived this long.
Removed symptom treatment that is now (afaict) unnecessary.