random hue change rates on blobs
added matrix blend/soften function
Added shorthand code to build a colormap palette and populate a colormap range with a given color
refactored diamondsquare into algorithm and baseclasses
refactoring and code to support extended use of diamondsquare derrived arts
gunroller class allows for decompsong a matrix by gun and then reassembling
updates to colormap
remove blank line
added rotating plasma
cleanup
merged readme