[1.0.0]
  - Updated to Fbx SDK 2015.1
  - Deleted Fbx Import Euler Filter usage
  - Added Fbx Import Negate Quaternion Flips
  - Added Fbx Export Euler Filter usage
  - Fixed texture dimensions display
  - Added that Renderer's background colour is persistent
  - Changed export meshes to include only the locked XA or all unlocked XAs
  - Added "XX Lock & Map" in XA editor
  - Added keyframe editor, sync play, bone highlighting and track compare in XA editor
  - Added "Renaming of Bones & Animation Tracks" in XX editor
  - Fixed crash in "Delete Unreferenced" when a material or texture was selected
  - Changed logging of script commands based on Settings
  - Changed order of calls for recreation of the GUI after Merge/Append/Replace of xxFrames
  - Fixed crash when a mesh had only invalid bones
  - Changed renaming mesh frames, materials and textures re-sorts their list views and cross reference views.
    This fixes the different selection of meshes after "SVI[EX] Juggler"'s "Copy to Meshes".