Sprite animation should have the proper amount of precision now.
Any more precision, and the TV will skip frames, and less precision, and the sprite will draw at frames in-between, when it shouldn't.

Enyo-DCO-1.1-Signed-off-by: Blake Stephens <blake.stephens@lge.com>
Merge pull request #932 from enyojs/ENYO-480-blakestephens

ENYO-480: Sprite animation should have the proper amount of precision now.

Reviewed-By: Aaron Tam (aaron.tam@lge.com)
Integrated-By: Ryan Duffy (ryan.duffy@lge.com)