switch off repeated json, its totally inefficient
add 3 view. clean up min/max/extent. start projection stuff
Make shader-based plane work (or at least not crash)

Also fix bounding box to be square. (probably the best I
can do until I get a proper projection going)
invert the relationship between bounds and index, so I can define index a little better
clean up promises, add nicer lighting
big refactor to fix render loop and initialization blurring
fix camera and lng directions
handle resize, fixup camera
fix facet layout just a bit
Update polymer
add refresh button
start moving towards bower
switch to more polymer-centric components
fix up layout, use more polymer