-added 8 new patch patterns for the debug sdk
-dynamically calulating the location of SIInterruptHandler instead of using patch patterns using SIInit, this should reduce false positive detections
-added a way for the FIFO patch to apply to the debug sdk functions and also fixed a bug in it
-added a hack for batman vengeance to skip old debugger code, this should fix it

git-svn-id: http://nintendon-t.googlecode.com/svn/trunk@181 6acfca08-c3de-247c-4448-9f1a92385553
-making sure to clear the current stream position after the audio stream ends, fixes xg3 stream looping

git-svn-id: http://nintendon-t.googlecode.com/svn/trunk@182 6acfca08-c3de-247c-4448-9f1a92385553