Update .gitignore

Stop syncing my saves
Fix blank name on first join bug

Fix bug : the server wouldn't read the name from the PonyData the first
time a pony was created. This bug caused people to have blank names in
the chat and could corrup the save files.
Add listInventory server command
Fix another Green Apple bug in loadInventory

Bug : loadInventory would count 4 bytes for the size of the inventories
when it's really stored on 1 byte. Because of this it would then read
and send garbage to the client, causing a Green Apple bug.
Implement jumpAfterState QuestScript command
Implement sendSetBitsRPC

Sends the amount of bits (money) the player has to the client.
Fix quest interpreter bugs

Fix gotos/jumpIf* commands not working due to variable shadowing
Fix
giveBits not RPCing the new amount of bits to the client.
Change QuestScript commands jump* to goto*
Update NPC quests. Donut Steel gives 5 bits once.
Fix potential bug in saveQuests
Bugfix : QuestScript give now sends inventory RPC

You don't have to restart the game to see new items appear in your
inventory
Also Donut Steel now gives a Book Hat with the 5 bits.
Update info
Add buck
Add NPC Bagels, fix typo with Buck
Add first part of Astral Charm's quest

You can accept the quest, and she tells you to go talk to Spud.
Spud isn't in the game yet.
Unicorn Teleport now works correctly !

Spells expect a specially crafted reply, not just broadcasting.

At the moment there is *no* server-side checking of the spell's
destination. There is client-side checking, but it could easily be
bipassed by potential cheaters !
Try to fix "Downloading...." bug.
Fix Canterlot's default spawn being too low

It sometimes caused people to fall under the ground after loading or
after a /stuck
Fix a html file in moreInfos/
Document the emotion IDs for QuestScipt sayIcon