data: added bsp map
source: added essential bsp structs only. These will be the only ones used until significant progress has been made
source; bad, shameful code
source: finished parsing bsp_nodes. Now onto leaf calculations.
source: basic overall structure of parsing the data is finished. The next step is studying teh data types and implementing their given use cases for the BSP file
source: added a leaf traversel function to find a leaf within the tree which is closest to a given camera position. Also added functions for converting Q3's coordinate system to RHCs.
source: working on renderer implementation/testing