- fix compilation on VS12 (which is more strict where STL includes are concerned)
- fix compilation issues with libSBML trunk
- fix compilation warning
- issue 2033: the next libSBML will allow to customize how elements are renamed during flattening. So SBMLImport implements a PrefixNameTransformer, so that the names are altered during flattening, allowing to track where elements came from.
- progress wrapping new elements recently added
- also wrapping render classes
- ensure parameter sets have a unique object name (rather than CN)
- fix java examples that were invalid, after moving the units from CModel -> CUnit
- expose render information to language bindings
- expose parameter sets to language bindings
- add java example on how to use the parameter sets
- fix compilation issue with GCC on Ubuntu 64
- fix for Bug2034: failed to read GEPASI files with UNIX line endings. The problem was that seekg / tellg where misbehaving. Solution is to open the file in binary mode.