hard reset of the test/AI branch

Also, altered the way that the provinces array is declared.
changed button names
changed feudalMainForm.cs for prov names

Changed the file so that the map will have properly display the province
names.
added the Maps class

The map class has accessors/modifiers for the provinces array to use
rather than directly interfaceing with the array.
Updated the Character.cs
Added AI class
A lot of updates to make the AI function

There's a fairly serious error that got introduced though, where the
form doesn't load up. I'm making this commit to get back into the master
to see that it loads up as well.
Bug fixed issue #14
File update, test is working. But logic error

The method functions, but with a logic error. Also fixes the issue where
the method was assigning ownership to provinces that are out of range.
progress on click events for map
update to AI logic
Finalized AI

As it stands, the base of the AI is implemented. I tested the logic out
by hand and the AI is performing as designed. The branch should now be
ready for a merge.