[WIP] Adding lightsource to ship's thruster(s)
Relocated player construction to s.Player to handle lighting and engine trail
Player engine glow now working based on linear velocity
Optimized linear velocity calculation for engine glow
[WIP] Adding lightsource to ship's thruster(s)
Relocated player construction to s.Player to handle lighting and engine trail
Player engine glow now working based on linear velocity
Optimized linear velocity calculation for engine glow
Merge branch 'dev' into cool-lights
Basic ship flame trail added and scaling of linear velocity
[WIP] Adding lightsource to ship's thruster(s)
Relocated player construction to s.Player to handle lighting and engine trail
Player engine glow now working based on linear velocity
Optimized linear velocity calculation for engine glow
Merge branch 'dev' into cool-lights

Conflicts:
	build/client/game/s.js
	client/game/classes/s.Player.js
Fixed messy indenting, it was bugging me.
Basic menu work begun
Basic in-menu construction module added
in-game menu prettyfied a bit. Extra methods added.
Menu toggling ready to be implimented but there would be merge conflicts right now