Switched to a faster floating-point voxel traversal by John Amanatides et al, removing "step aliasing" in the process.
stop tracking eclipse-generated files and update .gitignore
check in accidentally removed /bin/.gitignore
use diffuse lighting (headlight-style) instead of lighting based on distance alone
Draw shadows when the P key is held
check in file omitted in last commit
Merge pull request #2 from nopoe/master

Added multithreading and fixed step aliasing in renderG, now default render algorithm