- calculate timing based on audio file length and map length instead of
bpm/offset config parameters
- reworked beatmap timing calculations, now based on audio position
- beatmap playback (including timing and animation) is now handled in a
seperate class BeatmapPlayer
- included the MP3SPI project which enables JLayer features for the Java
Sound API
- audio code overhaul, now using Java Sound API, making (almost)
seamless loops possible
- more OOP encapsulation
- moved image blurring filter to different project, fixed license
- fixed readme: add build path info, license issues
- fps counter is now updated every single frame