Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
closed #4906:Fixed the label continue to appear when its opacity is set to 0.
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix
FIx: correct TotalTime of ActionObject.
issue #4861, fix a problem when layout focus loops
Merge pull request #6614 from Dhilan007/v3_labelhotfixed

closed #4906: Label created with system font is still visible when its opacity is 0
Update CHANGELOG [ci skip]
Fix crash: use cocostudio gui editor, create a action in editor, when you play like:
	auto _action = getActionByName("action_name");
        _action->play(CallFunc::create([](){
		CCLOG("done.");
        }));
It'll crash.
just unschedule, no need release here.
Merge pull request #6589 from samuele3hu/v3_fix

Update bindings-generator and `MAX_SUB_TEST_NUMS` for SpritePerformance Test
[AUTO]: updating luabinding automatically
Lots of new code

Adds GLProgramState
update cpp-default-template for android *Eclipse*
Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram
issue #4861, fix pass focus to child
closed #4861, done
Merge branch 'v3' into focus3861
Uniform is a struct
Merge pull request #6618 from CocosRobot/update_lua_bindings_1399519120

[AUTO]: updating luabinding automatically
Merge pull request #6574 from andyque/focus3861

issue #3861, add focus functionality to ui framework