Change to fix re-adding tile entities to ships

This is a fix in response to my post on the forums: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1289952-archimedes-ships-v1-7-banking-ships?comment=3529

Tile entities were keeping some information after being re-added to ships during disassembly that was making them tick faster than they were supposed to. Re-building the tile entities from the NBT data instead of giving them the old tile entity seems to make it work as intended.