* test reproducing bug #1467
* never mind, the queer die can also make shadow attacks
Merge remote-tracking branch 'cgolubi1/1467_reproduce_bug' into 1467_twin_swing_bug
Added BMFlagIsAsymmetricTwin to allow for encoding of individual subdie sizes when they are unequal
Merge remote-tracking branch 'upstream/master' into 1467_twin_swing_bug
- Added BMFlagIsAsymmetricTwin to BMDieTwin->recalc_max_min()
- Fixed logic for twin swing die loading
- Updated responder test
Fixed logic to save arrays to BMFlag internal value
Fixed checkstyle errors
Changed BMFlagIsAsymmetricTwin to the more general BMFlagTwin, which now stores both sides and values of the subdice
Added twin die information to JSON data
- Changed logic to make twin die data display independent of whether it is a swing die
- Maintained hiding of twin die values during swing selection
- Fixed responder unit tests
- Fixed BMGame-level unit test
- Refactored BMGame->get_subdiePropertiesArrayArray() to address PMD warnings
Further refactoring of BMGame->get_subdiePropertiesArrayArray() to address cyclomatic complexity
Merge remote-tracking branch 'upstream/master' into 1467_twin_swing_bug
Reworked subdie properties syntax
Fixed API to display both sets of sides with twin swing dice
* test which reproduces the strange twin mood swing behavior on the older #1470 codebase
Merge branch '1467_twin_swing_bug' of https://github.com/blackshadowshade/buttonmen into 1470_reproduce_bug
* update test to new subdie syntax
* add a submit turn for testing