Moved angle calculation component and removed all other angle functions
Fixed space viewer and added a mainscreen with space viewer
SpaceViewer now displays space stations. Updates to THREE.js dependencies and introduced a new ModelLoader
Fetching Socket.IO with bower
Start scanner at highest level
Implemented a slow impulse mode to allow the ship to travel at low speeds (1 - 100 km/s).
The game server now knows the models and sizes of ships and space stations which are used to render models at the client.
SpaceViewer now with rotation
Each instance of a directive now has it's own instance of the ship controls
Changed zoom factor range for scanner display
Smaller compass
Switched from CubeGeometry to BoxGeometry because CubeGeometry is deprecated in newer THREE.js version
Major user interface change. Includes changes to the game sation UI handling. Switched from Tabs to separate states for the Angular-UI-Router.