Added OnNotifyBlockingMove to Mobile
Added a blocking check to Production::CanUseExit
OnNotifyBlockingMove now checks if the unit is idle, and your own or an ally
Small cleanup in Harvester::OnNotifyBlockingMove
Made Move::NotifyBlocker handle traits appropriately
Added OnNotifyBlockingMove to Mobile
OnNotifyBlockingMove now checks if the unit is idle, and your own or an ally
Added entry to CHANGELOG and AUTHORS. Small fix in Mobile.cs