Updates the blockly graph line when blockly changes
Stops blockly execution when the scenario fails
Show/Hide the line based on valid function
Merge pull request #65 from virtual-world-framework/graphing

Updates the blockly graph line when blockly changes
Update third-person camera transform to more pleasing angle
Merge pull request #68 from virtual-world-framework/camera-adjustment

Update third-person camera transform to more pleasing angle
Add new terrain and remove old
Moves the stopAllExecution to the application/model
Merge pull request #69 from virtual-world-framework/new-art-terrain

Add new terrain and remove old
Merge pull request #66 from virtual-world-framework/stop-failure

Stops blockly execution when the scenario fails
Correct the rover's starting position on the game map
Merge pull request #67 from virtual-world-framework/correct-rover-position-on-boundary-map

Correct the rover's starting position on the game map
Move radio to the end of the maze where it belongs
Move minirover to where design doc says it should be
Move debris where it's supposed to be for new origin
Remove air conditioner unit and move oxygen tanks above the ground
Merge pull request #70 from virtual-world-framework/move-objects-in-scene-for-new-origin

Move objects in scene for new origin
Adjusted line color and thickness
Merge pull request #71 from virtual-world-framework/line-color

Adjusted line color and thickness
Removed post-processing, adjusted lighting/fog