fixed enemy player collision to throw the player back in the direction the enemy is facing
Removed all instances of 'import *' from the codebase

The one exception is 'from pygame.locals import *' since that's
recommended.

Don't use 'import *' unless you want to make me cry.
Merge pull request #69 from nhandler/remove_import_star

Removed all instances of 'import *' from the codebase
Fixed a bug where the number of tiles stored internally differed from
the number of tiles in the maps.
Fixed a bug causing a crash on the game over screen
Merge branch 'move_player_to_tile' of https://github.com/nhandler/cs429 into move_player_to_tile

Brought move_playe_to_tile up to date

Conflicts:
	game/src/gameScreen.py
	game/src/main.py
	game/src/tileMap.py