cant turn the lights back on??? (WTF?!)

don't worry, it's intentional... until I get a better thing going with
the AI
Level Design Update

And also time variable
Enemies now can fix the lights MORE THAN ONCE!!!

wow, such intelligent, very intuition, wow. Seriously though.
Also, don't know if you noticed, but before, the enemies slowly drifted
off of their paths because of some minor rounding error. I fixed that as
well (I think). It's possible that they may drift of their paths yet,
but I didn't notice, so that means it's fixed right? Right.
Added GameState enum

Implementation required
Enemies now catch a bitch
Little bit of State Changing

Next up, R to reset everything
Stuff
Added the TitleScreen Texture

:D
Menu Implentation

Main Menu now works, also added Temprorary? Score Resources
Created UI Class

Added a score enum type.
Ui Implementation

Still working on getting it moving with the camera
Just updating

So we on same synch