CORE: changes to crafting: moon phase no longer directly affects skill u...

...p rate, moon phase and week day now give +/- 33%(of base HQ rate) to HQ rate,  HQ rate caps at 50%, player skill level is truncated to the whole number before calcing difficulty, gear and image support are considered in the 5 level rule for break skillups, removed absolute value in moon difficulty correction, fix sub craft being outside skill range from preventing main craft receiving a skill up, and vice-versa

changes/fixes based on data from:

http://ffxi.allakhazam.com/forum.html?forum=24;mid=1146770931295596489;page=1#1148492496267841609
the original source upon which the synthutils was built, there were however a couple minor discrepancies in the implementation which I fixed

http://wiki.ffxiclopedia.org/wiki/Crafting_Skill_Ups
wiki article on skillups, which is pretty much an exact repost of link#1, showing they cosign it 

http://wiki.ffxiclopedia.org/wiki/Crafting_Direction_Tests
demonstrates that the direction you face when crafting has no bearing on HQ rate whatsoever when your skill is comfortably above the synth skill lvl

http://ffxi.allakhazam.com/forum.html?forum=24&mid=1093897190388898652
the important one here, it is a very compelling study which provides strong evidence that the moon phase and day or the week have a +or- 33%(of base rate) effect on HQ rate