the timestamps of the line and plays are now saved
when the player sets a value for a category, and then deletes it, the changes are saved to the local storage
Merge pull request #4 from sebastianamaro/fix-emptyTimestamps-deleteInsertedCategory-client

Fix empty timestamps and delete inserted category when needed --> Client
first approach to the strange error
When player creates game, he is searched by registrationId in the db. If not found, new one is created. If found, it has the gameId added to its list. In both cases the game adds the player to its array.
Still trying to fix it..
finally fixed! :D
Merge pull request #5 from sebastianamaro/fix-emptyLineBug-client

Fix empty line bug client
Fixed notifications
first approach to showing the results
show round result in the client (with hardcoded data)
Working API calls
API implementation
Code adapted to the API result
now it's prittier and shows the actual results obtained from the server
Merge pull request #6 from sebastianamaro/showRoundResult-client

Show round result client
Calculate scores is redone. Now it makes a map of scores and loops through it only once. The bug was corrected.
Merge pull request #7 from sebastianamaro/fix-doesntSetOnlyResult-server

Calculate scores is redone. Now it makes a map of scores and loops throu...
activity created for entering the number of random players for the game when its created
the random players count is sent, received and stored in the db