Patch .05.02

-Added a Tips system.  Tips are displayed every round or by typing
'-tip' or 'tip ##'.
-Haste Ability has been reworked to be the Charge Ability.
-Charge now lets you move at 1000 movespeed for a short time, but you
can't turn quickly for the duration of the effect.
-Magnetic Orb now steals buffs if it strikes an enemy unit, removing it
from the enemy and applying it to yourself.  The following buffs are
stealable: Holy Shield, Vengeance, Scaredy Cat, and Charge
-Ogre Magi and Lone Druid removed due to their dynamic ability bar
layout (aghs on Ogre and True Form on Lone Druid) causing them to not
have all 6 ability slots visible
-Net Cannon speed has been increased from 857 to 1100
-Net Cannon distance has been increased from 700/800/900/1000 to 1000 at
all levels
-Net Cannon duration has been increased from 1.2/1.4/1.6/1.8 to
1.2/1.5/1.8/2.1
-Wall of Pain wall particle wall/effect now matches up with the
damage/slow effect
-Wall of Pain now ticks twice as fast for half as much damage, keeping
the overall damage the same
-Fixed Wall of Pain damage bug, damage has gone from 160 per second at
all levels to 160/200/240/280
-Fixed Wall of Pain duration bug, duration has gone from 6 at all levels
to 6/7/8/9
-Fixed Wall of Pain recharge timer being 6 when it should have been 8
-Fixed Wall of Pain slow being larger than it was supposed to be
-Fixed Energy Regen Booster not being upgradeable
-Fixed some tooltip mistakes
-Fixed Flame Sword blade charge effect from continuing on to another
round if charging when the round ends
-Added '-colorblind' command to change green danger indicators into blue
indicators