Possible fix for weakref/JS bug on GCC 4.6 - issue #76
Add some more log entries for planet texture generation
More atmosphere texture generation debugging
Try a fix for the occasional white-sphere atmospheres
Add --noshaders command-line parameter to force shaders off
Fix Mac buildability
Remove stray semicolon
Update for Xcode 5.1
Hide sun glare in break pattern display
Adjust attack commencement messages a little.
Add compass labels for other compass modes

sun.name / sun_name
planet.name / planet_name
Now can be set in planetinfo, queried in JS, independent of system name
Fix target ASC label
Update Readme (not yet converted to PDF)
Fix bug with evasive action
Update the OXP verifier for some recent shipdata.plist changes
Save a little bit of startup time/memory by not running the populator
Fix shader uniforms to work with HPVector type

Also add cameraRelativePosition as a uniform
Merge pull request #89 from OoliteProject/weakref-js-fix

Possible fix for weakref/JS bug on GCC 4.6 - issue #76
Reduce chance of missiles colliding with launching ship

Previously happened quite a bit when firing at targets directly aft
Add personality selection to AI communications