More robust monster XP calculations, minor changes to monster descriptions
Can bash corpses
Merge pull request #39 from blinkkin/develop

Display amount of ammo in log, when reloading.
Re-implemented some projectiles drawn as trail
Prevented some monster from leaving corpses
Fixed bashing corpses not advancing game time
Fixed message when trying to aim melee weapon with [f]
Slower degrading of HP and SPI when above max
Potions of Health/Spirit raises current above max instead of raising max
Potion of insight could not be identified
Changed potion of insight to always identify itself, even if it did not idenfify anything else
Added message when casting intrinsic spells
Changed potion of descent to do nothing when thrown on monsters
Unit tests working again
Refactored direction utilities to use namespace instead of class
Sound direction indication points straight to source
Spike gun makes low volume sound
Fixed bot crashing on last level
Fixed some warnings from Clang static analyse
Fixed monsters being too near player when descending