dim_dsk: fix 2HS image loading (can now boot Illumination LASER from floppy)
Assorted set name corrections (duplicates) and macro changes to match up to actual use.  Cleared redundant GAME( entries in galaxian.c and left notes in drivers that will eventually be merged. (nw)
peplus: Make layout buttons clickable for the PE Plus sets - NW
Update to latest (nw)
fixed Visual Studio compiler warning in src/lib/lua/lib/lsqlite3.c (nw)
added comment to lua modification (nw)
sync with main mongoose branch, includes all our patches so far as well (nw)
(MESS) hprot1:  Felipe Sanches
 * new derivative "CARD I PCB rev.08A"
 * new derivative "CARD II PCB rev.6"
 * fixed LCD rendering (now both lines are displayed properly)
 * inverted logic of the inputs so that now we can navigate the menu
Duplicate description fix (nw)
system16.c: sync shadow/hilight with non-bootleg code, should fix out-of-range pixels (nw)
gb xtal info
made gbc a parent
nw
added macro and callback for 16bit inc/dec
segajw: added preliminary sound. (nw)
goldstar.c: (mostly) fix star100 colors: fg tiles are 4bpp, not 3bpp (nw)
fix incorrect comment (nw)
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Super Pacman (v1.2) + Cherry Master (Corsica, v8.31) [Roberto Fresca]
Tetris + Cherry Master (Corsica, v8.01, set 1) [Roberto Fresca]


New games marked as GAME_NOT_WORKING
------------------------------------
Tetris + Cherry Master (Corsica, v8.01, set 2) [Roberto Fresca, John Mpampoylas ]
Tetris + Cherry Master (+K, Canada Version, encrypted) [Roberto Fresca, John Mpampoylas ]
star100: improve (?) bg color (nw)
x68k: generate a bus error on accessing the FPU expansion device (fixes Illumination LASER).