From Pjotr Svetachov, previous obj "commit broke compilation under visual studio 2013. To use std::not1 you need to include the functional header. Here is a fix."
From Pjotr Svetachov, "We had a small problem converting skeleton animations from fbx to osgt
format. Turned out that the serializer didn't handle bone names with
spaces very well (the 3ds studio max biped for instance has spaces by
default). Here is a small fix for the problem."
From Sebastian Messerschmidt, "n the trunk version the osgGA::GUIActionAdapter has additional functions for lineIntersection which use osgGA::GUIEventAdapter&, but the class declaration is neither forwarded, nor is the header included.
Using the trunk together with osgEarth 2.5 will fail to build, due to the missing type.

Attached is the file forward declaring osgGA::GUIEventAdapter."
From Remo Eichenberger, "I have extended the TIFF plugin that allows you to write LZW or JPEG compressed TIFF's. Options are:

tiff_compression = lzw | jpeg"
Updated ChangeLog and fixed Contributors list
Added extra search paths to add compatibility with Kubuntu/Ubuntu 14.04 now locaton for freetype