Added documentation and added state of toggle
Added documentation and implemented drop item event
Added documentation and added the item that was eaten to the player eat event
Added documentation and added pickup item event
Added documentation to all events
forgot about dropping from crafting benches
meh, Todo to TODO
Merge pull request #3 from gyroninja/master

Some work on events and basic documentation
Added documentation to the whole api package and refactored a few small things.
Merge pull request #4 from gyroninja/master

Added documentation to the whole api package by @gyroninja
Merge branch 'ferrybig'
Fixed a bug which caused players to be unable to log in
added common right click
moved Default .getDropType to abstractinventory
Updated InventoryHandler to use code from the inventories to handle the real inventories
Merge commit '9b8de80f3c7720c07567ae386a0159c82ed392f6' into ferrybig
return a empty list instead of all inventory slots when shift-clicking
Changed HalfInventory.openFully(PlayerInventory) to openFully(HalfInventory)
Updated logic for shift click & prevented infinity loop with slots of type: DropType.FULL_OUT
Moved getSlotDropType(int) implementation to subclasses & implemented proper getShitClickLocations(int)