Improves camera effects
Adds fixed target camera component
Adds zoom shake to the camera
Adds swipes to UITouchHandler
Fixes bug in cameraZoomShaker, renders background component only in first pass
Swipes override taps in UITouchHandler
Swipes in UITouchHandler are now optional
Adds offset to sprites and optimizes rendering (stores source rectangles in stead of creating a new one for every render call)
Adds PCNKeywords
Small fix in background
Merge commit 'f7d67e898d5ac246ac2557b0060b8c4b469aea76' into proto

Conflicts:
	Cameras/Components/CameraShaker.cs
	Graphics/Sprite.cs
	Phantom.csproj
	Phantom/GameUI/UITouchHandler.cs
	Phantom/Messages.cs