Gives cyborgs ai click shortcuts, adds some click shortcuts, and gives borgs more meaningful hotkeys

Cyborgs get all AI click shorts, but defaults to normal behavior when not triggering an AI click shortcut (shift still inspects, control still drags, alt still searches.)

Added click shortcuts:

Door: 
Control+Shift click: toggles access override.

Turret controls:
Control+click: toggles turrets on/off.
Alt+click: toggles lethal.

Borg hotkeys (macros) changed as follows:

1-3/control+1-3: select/toggle module 1-3 (inventory module, not core module).
q/control+q/end: unequip active module
4/control+4: toggle intent. (mainly because i felt i had to something with 4.)

hotkeys that borgs can't used removed. (throw, equip, etc)

Everything else remains the same, tab still toggles hotkey mode, etc.

hotkey-help updated for borg players to reflect this.


This is my first major pull request, but everything has been unit tested on a clean install. no known bugs.