cleaned up md2 bitrot
started to add gameplay and sound
moved everything into src directory
added sound init and close
added enet
removed swp file
started to add code from cube
added all game files
started to modify gameplay to be in sync with regular OGL orientation (vs quake orientation from cube)
bring back old version of cube script. it is just better and simpler
fixed one memory leak
use automatic dependency system
removed sanitize address
extended command line and added local connection
bring back hud gun animation
fixed improper use of size() instead of length()
added cleaning of menu
added rendering of simple primitives
started to add menus
reintegrated menu rendering