++RAC for swift dev
Add a playground for building frame/scoring engine.
Start putting FrameEvents into the Frame.
Update to use the new RAC swift API.
Explicit dependencies.
Fix the frame playground.
Update the playground with very basic scoring.
Use the new structs prototyped in the playground.
Remove endBreak button and use less space for the scoring strip.
Add NoScore and Foul buttons to the collection view.
Add some visual feedback when selecting a stroke.
Move the foul option to the end.
Add a section header.
Don't need them breaks.
Give the player an opportunity to choose the fouled ball.
Just reload the section.
Add a custom layout for transitioning the balls :)
Make Stroke and Ball equatable.
Change the header text when you're recording a foul.
Player 1 and Player 2.