Yes, I test the idea, add this into sceVaudioChReserve, we get perfect sound for miku with fixing 44100 in resampling. 
```c++
if (sampleCount == 1152 && freq == 48000){
		sampleCount = 1058;
		freq = 44100;
	}
```
What do you think @hrydgard @raven02 ? should we change the thing like this in sceVaudioChReserve?