- Changed reinterpret_cast to static_cast in ShaderParameter::Set(Matrix[]) and Shader::Apply().
- Renamed / updated the stock shaders; still reimplementing.
Fixed a bug in ShaderCompiler when no shader description was given.
- Moved LayoutInfo to Exon.Core.
- Improved Mouse/Keyboard event raising.
- Added shader/constant buffer destructors.
- Removed/replaced old "effects" comments.