ignoring build dirs
some renaming
added lifeless stuff, degradatation module for chaoscrystal blocks
Merge remote-tracking branch 'origin/master' into dev

Conflicts:
	common/founderio/chaoscrystal/rendering/OverlayAspectSelector.java
Merge branch 'master' into dev
Probably fixed crash when comparing ItemStacks with null items
Notes regarding biome gen
Improved render time for particles a bit, added lifeless blocks
version number
Code cleanup
Fixed null item crash (again), fixed item & block handling in chaos
crystal, added debug mode for crystal glasses, fixed crystal eating
stuff (in item form!) too quickly
Added TODO
Fixed lifeless shards being ignored, fixed lighting problem in crystal
glasses overlay, added aspects for some blocks
added crafting recipe for lifeless blocks/shards, version number
Fixed localization for lifeless shards, changed version
Fixed potential crash with zero stack sizes
added gradle wrapper etc., updated forge
fixed mcmod.info for gradle build, minor cleanup
gradle eclipse setup
removed classpath file (can be generated by build.gradle)