Added new function to NetworkManager - RPC
This function behaves in exactly the same manner as networkView.RPC. Pass the name of the function to be called remotely, the mode/networkplayer, and then any arguments.

EX.
NetworkManager.GetInstance().SendAttackToServer(id);
*which then executes*
networkView.RPC("ReceiveAttackFromClient", RPCMode.Server, id);

becomes

NetworkManager.GetInstance().RPC("ReceiveAttackFromClient", RPCMode.Server, id);

Please consider using NetworkManager.RPC for all future RPC. I will leave in all previous functions to avoid confusion.

-LML
https://app.asana.com/0/18791666670950/21601845916951
Merge branch 'master' of https://github.com/Spartan0513/Norco-LCAD-Game