[Adv.Inv.] Make "move all" actually move all.

It erroneously assumed the player needed to be able to pick up the
items, limiting the move-all action to moving only what would fit in the
player's available volume and weight.
Fixes price of single malt whiskey.

Remember that a 100 liter barrel contains 400 instances of this stuff.
changed min & default for AUTOSAVE_TURNS
removed factor of 10 from check if autosave is due
Clarification text for AUTOSAVE option.
Give lighters their initial charge back.

Turns out rand_charges overwrites the value anyway, and the initial
charges are what you get at chargen. Characters should not be starting
with empty lighters.
Deduct moves for bulky and overweight items.

Over-bulky items get an extra 20 moves deducted for putting away your
weapon (only if you have one). Overweight items get 1 move per 100 grams
over your current remaining weight limit.
Make lighters in the trash mostly empty.
Fix message when fungal sporeling grows to adult

"The fungal sporeling young fungaloid grows into an adult!"
added name to contributions list, for future contributions
fixes issue #9255, dealing with relaxation gas
fixed my tabulators, now using spaces
Removed unused accessor to retrieve every field entry in a tile, and make the actual list of fields private.
Make the publicly exposed field entry iterators const.
Let high priority fields get drawn over terrain and furniture. Fixes #9150
Fix reserved identifier violation.

No defines that start with an underscore.
Consistent header guard names: file name (uppercase), underscore instead of dots.
Merge branch 'advinv-move-all-fix' of https://github.com/narc0tiq/Cataclysm-DDA into merge
Merge branch 'fix-field-draw-priority' of https://github.com/kevingranade/Cataclysm-DDA into merge
Merge branch 'autosave_turns_clarification' of https://github.com/romkuma/Cataclysm-DDA into merge
Merge branch 'whiskey-price-fix' of https://github.com/Rivet-the-Zombie/Cataclysm-DDA into merge