Simplify V_DrawPatch()
Add translation for V_DrawPatchFlipped() as well.
Make Lost Soul and Pain Elemental explosions translucent.
Color excess ammo blue, color armor by armortype
Barrel explosions are also translucent
deh_main.c: Fix bogus check in DEH_ParseAssignment()

The function would return false on lines without a '=' character, but only if that character is at least the third one on the line. :)

Closes #376
Checked wrong object properties for transparent resurrected monsters.
Fix man/Makefile for forks

The chocolate-{server,serup}.6 manpages are static and not auto-generated, so they do not get renamed when the @PROGRAM_PREFIX@ variable changes. This breaks the Make rules for forks, which will have to create their own server and setup manpages anyway. This reverts part of commit 08ad5553 by myself which introduced the issue.

Fixes https://github.com/fabiangreffrath/crispy-doom/issues/2
Merge branch 'master' of https://github.com/chocolate-doom/chocolate-doom
Allow long strings in automatically loaded DEHACKED lumps, be more verbose upon errors.
Make Soul Sphere (Supercharge) translucent.
Rename README.OPL to README.Music and extend.

Chocolate Doom now has a bewildering array of different options for
music playback and it's worth documenting them properly. Extend the
existing README.OPL file to describe the other options that are
available, and rename it to README.Music as it's no longer just about
OPL playback.
Simplify INSTALL.template music notes.

Now that there is more extensive documentation in README.Music, remove
some of the details from the INSTALL files and just include a
reference to it.
Merge branch 'master' of https://github.com/chocolate-doom/chocolate-doom
Add some more code comments
Release Crispy Doom 1.1
setup: Adjust positioning of sound dialog.

When configuring Chocolate Strife the sound dialog can become quite
tall, and the dialog is visibly uncentered vertically. Move it up
slightly to counterbalance it.
setup: Add missing argument to M_StringJoin.

Last argument to M_StringJoin needs to be NULL.
music: First code for HQ music substitution.

This adds support for high quality music packs that replace Doom's
built-in MIDI music with digital recordings. In particular this allows
recordings of the Roland SC-55 to be used in Chocolate Doom. This is
the first essential step for bug #245.
music: Minor tweaks to substitute music code.

Use appropriate directory separator for OS when generating config file
paths. When generating config files, include a header line that
indicates what is being assigned.