Merge pull request #227 from virtual-world-framework/mars-game-staging

Mars game staging
Merge pull request #229 from virtual-world-framework/mars-game-staging

Mars game staging
Merge pull request #244 from virtual-world-framework/mars-game-staging

Mars game staging
Merge pull request #270 from virtual-world-framework/mars-game-staging

Mars game staging
Merge pull request #291 from virtual-world-framework/mars-game-staging

Mars game staging
Merge pull request #294 from virtual-world-framework/mars-game-staging

Mars game staging
Merge pull request #299 from virtual-world-framework/mars-game-staging

Mars game staging
Merge pull request #306 from virtual-world-framework/mars-game-staging

Mars game staging
Merge pull request #310 from virtual-world-framework/mars-game-staging

Mars game staging
Minor fixes, committing directly...

1) Changed a line that was a replace line to queue.
2) We now log the scenario that you're on.
Redraw tiles instead of delete/create child
Set doublesided false on grid tiles
Removed unused code
Immediately update overlays when switching cameras