version 2
step sound. update logic on interval added. animation, direction and move at interval added on player
new type of player object init more at center. fixed walk even without try walk at other direction wirst issue. draw room only where player is moving. player image now has alpha color instead of background
wall and door work in new movement
draw pieces again after update logic interval fix. refresh room when enter room so no void is where have moved to yet
made game work like before refactor update interval
frameskip config. ammo be output again. faster draw when not have to draw around none active pieces
more animation
Merge branch '0004-animation_and_no_turnbased'
added sound forgot to add at commit done before. fix frameskip on/off button
version 3
ammo and health back to normal. anim restet to stand when still