FULLPIPE: More work on scene 4
FULLPIPE: Continued work on scene 4
AVALANCHE: Add skeleton code for the minigame called Nim.
AVALANCHE: Fix Nim.
TSAGE: R2R - Add a hack to avoid the display of giant character in circular hall (scene 3375)
AVALANCHE: Janitorial - Removing trailing spaces and tabs
AVALANCHE: Janitorial - Remove extra blank lines
AVALANCHE: Janitorial - Fix Alignment in Nim
AVALANCHE: Janitorial - Align some comments in Parser
FULLPIPE: Implement sceneHandler04_updateBottle()
AVALANCHE: Implement Nim::playNim().

Repair naming of variables in Nim and add some helper functions.
AVALANCHE: Fix savegames compatibility before/after Nim implementation
TSAGE: R2R - Fix spacing errors, add comment about an useless variable
TSAGE: Janitorial - Fix more spacing errors
TONY: Janitorial - Fix spacing errors
HOPKINS: Janitorial - Fix spacing errors
AVALANCHE: Fix formatting in Nim
AVALANCHE: Make the call of displayScrollChain() a bit more consistent
SCI: Janitorial - Fix spacing errors
SCI: Fix SCI1late fade complete signal

This fixes duplicate music playing in LauraBow2CD (#6462)