FNA License Cleanup for Graphics/Vertices.
[FNA] License Headers Updates - Graphics
Merge pull request #150 from 3vi1/monogame-sdl2

FNA License Cleanup for Graphics/Vertices.
Include some otherwise unused files
All files used. Removed some WinPhone junk.
Fix some OpenGLDevice warnings for Release config
Buildfixes for new project.
[FNA] Update License files - Graphics/PackedVector

This also has a spacing fix for the license files in the Storage folder, such
that they're consistent with Flibijibibo's format.
Merge pull request #151 from 3vi1/monogame-sdl2

[FNA] Update License files - Graphics/PackedVector
SDL 2.0.3
[FNA] Remove unused defs for Storage

Kills WINDOWS_STOREAPP, PSM, and WINRT paths not relevant to FNA.  Removed
code was specific to mobile stores and not relevant to open FNA targets.
Eliminates SDL2 def checks, as it is now the standard path.
removing #ifs for Input\Touch and Media
[FNA] Remove unnecessary def's.

Only one change - eliminate DIRECTX path in VertexElement.
Merge pull request #154 from extrahotchilipowder/monogame-sdl2

removing #ifs for Input\Touch and Media
Merge pull request #153 from 3vi1/monogame-sdl2

[FNA] Remove unused defs - Storage & Graphics/Vertices
FNA License Cleanup for Input and Input/Touch.
Merge pull request #155 from khbecker/monogame-sdl2

[FNA] License Cleanup for Input and Input/Touch.
Switch to "ASCII text" file format.
Merge pull request #156 from khbecker/monogame-sdl2

Switch to "ASCII text" file format for Graphics/PackedVector/
Removed defs for Graphics/