9/22/2014

Database Changes
-Added Class Stats prerequisits to the CharacterClass table
-Added ClassPrereqClasses table

Code Changes
-Modified CharacterClass to accept dictionaries for class stats & class prereqs using the 3 letter abreviation for each stat as the key
-Modified CharacterClass to have private methods for converting stats & stat prereqs into dictionaries
-Added ListedClassPreReq class to store classID, ClassPreReqID & ClassPrereqLevel
-Moved ListedClassPreReq & ListedAbility to own class files in GameClasses

GUI Changes
-Changed layout of CharacterClass update window to have Prerequisit section for stats & classes
-Coded CharacterClass update window to use the newly created sections for prereqs when saving & loading classes

Bug Fixes:
-Corrected issue with list boxes always having an item selected when the class is selected instead of only having an item selected if the entry in the combo box matched an item in the list box
-Corrected issue with name box reverting to "New Class" when you try to add abilities to a new class before ever saving it.

Signed-off-by: Josh <Joshua-Allison@idexx.com>