Fix server-side exalted crafter key handler.
Fix infinitely killing of necromanced entities.
Fix NEI modcompat loading without the required classes.
Fix loading of NEI in the modcompats.
Fix Blood Extractor recipe and re-add lost Dark Blood Brick recipe.
Reduce length of several config names.
Fix sound of Undead Sapling.
Fix achievements erroring in chat + SMP issues.
Includes a few new achievements.
Add a new player to the Ring of Fire whitelist.
Remove PlaySound event hook and use LivingUpdate event instead.
Improve custom EntityItem's
They now work like they have to in SMP and correctly transmit NBT.
Fix Reanimator not producing spawn eggs anymore.
Includes a fix for BOEC's lying about not being empty.
Fix Blood dupe glitch on auto-exporting tiles.
Fix Invigorating pendant crash on servers.
Fix SMP issue client-side Bound Blood Drop not showing real # essence.
This fix introduces a quite complex client-side proxy with the server
sending updates to the client(s) when required to tell them the new life
essence amounts, since Blood Magic does not delegate these amounts to
the clients itself, so we have to do it. If BM would implement this
itself, it would be probably much more efficient.
Transform villagers to werewolf villagers when struck by lightning.
Re-arrange achievements window.
Reduce lag caused by Vengeance Beams.
Fix Vengeance Spirit death particles always being rendered.
Do not save retrogen info when it is disabled.
So that retrogen can be enabled afterwards without any side-effects of
world already partially blacklisted from being retrogenerated.