Added FluidStack sensitive version for Fluid's localised name

Would be helpful for determining names for more complex FluidStacks (with tag compounds for example)
Merge pull request #1195 from iChun/patch-1

Fixed inverted params in FogDensity use
Fixed issue where Fire's 'fizz' would not play for the person who extinguished the fire.
Add RenderItemInFrameEvent
Merge pull request #1197 from MrIbby/patch-1

Add RenderItemInFrameEvent
Merge pull request #1159 from ganymedes01/master

Added FluidStack sensitive version for Fluid's localised name
MinecraftForge/FML@3ee86d0f3e47249030ba2309386f9120025e95c1 updated gradle wrapper to gradle 2.0
MinecraftForge/FML@627ae73ea655277617912df48b03288ecc79ffea Merge pull request #464 from AbrarSyed/upgradle
MinecraftForge/FML@ee38c1b3f4642c567612f88070d7f9d651994aab Fix unneeded cast causing crash in new Config GUI system.
MinecraftForge/FML@eb92c35a2fa49a0fbe35a33e31cfb58e0674f78e updated run configs for GradleStart/Server classes
MinecraftForge/FML@70dcf80410a6d12c00300c00522582ee49ac4cc8 Merge pull request #465 from AbrarSyed/upgradle
MinecraftForge/FML@0ebdbe77a2b3503db43d36aec50c98ffb8366e20 Updated Scala to latest stable
MinecraftForge/FML@ddba18e6e33a9d9c5b113b1bfc0bfc82803b2607 Merge branch 'patch-1' of github.com:Soaryn/FML into scalaupdate
MinecraftForge/FML@220a37660b2656136c634b435afee6a915fc88fe Update realms to 1.2.9
MinecraftForge/FML@abd7d0969bed5ce3d766f52b921c2b44e8ba87d2 Merge branch 'scalaupdate'
Added Javadoc comments for Forge Event documentation.
Remove the BLEND enable in rendering damage bars. And exclicitly fix blend states in some GUI elements.
MinecraftForge/FML@ac994e178a3533aa3c2ad8359aef9e5852c27a72 Scala people test your shit.
Merge pull request #1210 from Ghosrec35/master

Added Javadoc comments for Forge Event documentation.
STENCIL buffer and DEPTH buffer, attempt a fix for GL errors.
Commit permissions/groups API specification and default implementation by me and @AbrarSyed

Patches:
CommandHandler: Redirect all canCommandSenderUseCommand calls to a forge equivalent, which is permissions-aware
EntityPlayerMP: Allow all commands to be used, to let the permissions API handle the permission checks
NetHandlerPlayServer: Allow command blocks to be controlled by permissions