Moved code to Visual Studio 2013 project.
Renamed Filereader to DataFromFile because the class did not only load data from a file but also stored it in a map container.
Renamed System to ServiceLocator because that name better describes the class' function.
Iterated the DataFromFile class. It now stores data in a map container with both KEY and VALUE as strings rather than a string and a float. Added methods to load value data as string, int or float.
Gave GameState and MenuState input methods.
Created the Entity class. This is to be the top of the inheritance structure for the game objects. It contains virtual Initialize, Cleanup, Update, GetName, GetPosition and GetExtension methods. It also contains a private string, called m_name, as well as two private sf::Vectof2f called m_position and m_extension.