debugging UPDATE function; should we process an edge at a time?
some fixes to the animation
adding tex-related to the gitignore
starting work (from similar) on d3 roadmap builder app
adding voronoi-cell placement example
turning off the force layout
a little work on congestion-optimal roadmap bipartite matching;
getting offsets right in fftconvolution was a biiiiitch.
wip on congestion roadmap matching
segregating new data interpolators
just some commentary
comment maintenance on cvxcostflow
arranging the roadbm subroutines by phase
enforcing tidier divisions of labor (in anticipation of congestion version)
hygeine on vanilla bm deps/imports
first cut congestion matching;
next step: traversal with path transcription, and interesting test cases
removing unnecessary files
removing some redundancy in matchvis_post code
feature addition: show trail thicknesses associated w/ an assist vector
allowing early termination of roads bp matching; returning just the assist vector
demo: visualize difference b/w optimal and congestion optimal matchings;
on a ring-Delaunay roadmap