Final tweaks to enable proper specular
Added per material control of specular hardness and more control over spotlight settings
Final tweaks.
Added shader changes
Merge branch 'develop' of github.com:adam4813/Sigma into specular-merge
Merge pull request #130 from tanderegg/develop

Lighting Update: Improved spotlight beam, added in specular highlights
Updated README with coding standards and asset link updates

Close issue #127 and #129
Merge branch 'Refactor_Movers_in_ECS' of https://github.com/catageek/Sigma into catageek-Refactor_Movers_in_ECS
Removed some C++11 features that aren't supported in MSVC 2010 and 2012
Moved items into Sigma namespace

Also fixed the missing include string in Sigma.h
Fix BitArray and classes that use it after commit 7815ebb
Fix SIMD wrapper functions not accepting rvalues
Fix tab formatting