Created static AddChild function to Utils
- This is helper method for placing children into NGUI's UIGrid
Moved card placement logic into AbstractGameController
- This logic allows me to use NGUI's UIGrid but couples card placement to the game controller logic
Removed the OnCardInitialized notification from CardController
- Card controllers no longer need to alert any class of their creation
Moved ScreenManager logic to CardGridController
- Removed ScreenManager from project
- Added CardGridController
Removed AddChild logic from Utils as it is now located in CardGridController
Updated Scenes to use CardGridController instead of ScreenManager
Updated AbstractCardGameController to utilize new grid classes
Made NetworkCardController place opponent cards in opponent grid
- NetworkCardController is now coupled to the opponent grid
Added placeholders for panel resize logic
Updated project build settings