Kukri.
Jagdmesser.
Big ridiculous 'survival' knife.
Swiss Army knife.
Leatherman-type multitool.
RM42 fighting knife.

Based on the Fairbairn–Sykes fighting knife and the Gerber Mark II.
Missing tech.
Derp.
Tweak.
Fix.
Merge pull request #8932 from Rivet-the-Zombie/what's-all-this-talk-about-knives

Knife diversity PR!
add celsius in parenthesis
Tweaked shortbow price

Short bow price was 8000$, compared to the longbow (800$) and the self bow (400$) this price was way off. I set it to 600$, which seems like a nice mid point between the two.
Rag yield rebalance

Fixed too many for bashing bed, added to armchair, sofa and pool table
fixing the "fenceposts"
fixing the "fenceposts"
Replace all t_fence_post with t_fence_barbed (farm)

Not sure if I have overdone it, but there should be no fenceposts left on the farms.
fix for bad math in scenario window
No more neolithic bathtubs

Maybe should add ceramic shard?
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