Add dub project config file
Add .gitignore
ignore binary
Add main application
woaaaaaaaaaah

A game class, a graphics class! Wow
Ignore tags file.
Create sprite class which loads BMP files into a SDL_Surface
Draw a little dude on that screen there.
sighduck: binary images
Destroy the window properly so that the process ends the right way.
Cleanup.
Use struct literal
Add a tile size constant.
Add an update method and make source_rect_ protected.
Add an animate sprite subclass.
Keep track of time since last update.
Use an animated sprite

HE RUNS NOW
Add comments
Add keyboard input class
Use input class in game loop