20130225 - Source code clean up.

Refactoring done, added comments, translated spanish to english.
20130225 - NGUI update
20130225 - NGUI update

NGUI Updated
20140226 - Score based on timer

Score based on lapsed time added.
Tutorial screen update

Remove black vertical box in tutorial
Adjust player killer trigger
Fixed the PlayerKillerPosition script
20140227 - Glide

Player actor can now glide by holding the jump button after the double
jump.
Merge branch 'Build-1.0.1' of https://github.com/amostajo/ggj14 into Build-1.0.1
Fixed the PlayerKillerPosition script
201402302 - Player trigger adjustment

Scale on Z axis and change adjustment value to 6.
20140302 - Water obstacle and friction

Water is now an obstacle that reduces player speed and subtract score
points.
Level designing

-Made the scene test
-Made the prefabs Tree1 and precipicio 3
Level designing New obstacles
Level designing New obstacles
Time speed
Gitignore update
Audio fix and added.

Audio clips fixed, they were marked as 3D and the sound was too low.
Added jump, lose, water hit and other sound effect.
Android deployable

Changed player settings and created deployable.