Updated with placeholder comments for game and machine learning logic.

Adds big, bold comments to demonstrate where JWT, game, and machine learning logic should fit in for Collin, Stef, me.

This MAY break things if I made a mistake.  It's impossible to test right now without Collin's code being in there, but it will be an easy fix in the event that this happens.  

If you have questions about how the socket listeners/triggers work, how to get certain information from somewhere, or what the game object has, which needs to be the parameter in each helper function, LET ME KNOW!