Game.cs:

+ void Update()

Phase.cs:
+ void Update(deltatime)

PlacementPhase:
ContextInfo added

+ UnitPlacement

TurnStateMachine
+Update(deltatime)
Merge branch 'master' of https://github.com/Namerian/W40k
Merge branch 'master' of https://github.com/Namerian/W40k
reset range movementphase
Merge branch 'master' of https://github.com/Namerian/W40k