- Added code for program to obtain normal maps from a Maps folder
Relocated the map files
Moved highscore file to Saves folder and fixed bug with pressToContinue()
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game.h
==========================
- Added a E_ENTER_KEY to enum KEYS
- Modified getInput() and clearInput() to handle E_ENTER_KEY

otherHelperFunctions.h
==========================
- Modified pressToContinue() to use an Enter key instead of a Space key

highscore.h
==========================
- Modified highScoreBoard() to use Saves/scores.cfg instead of scores.txt
Merge branch 'MapinMaps'

Conflicts:
	SP1Framework/Saves/options.cfg
	SP1Framework/highscore.cpp
	SP1Framework/main.cpp
	SP1Framework/scores.txt

- Added feedback for picking up power ups where the character will blink with the power up's colour