Projectiles (ie Arrows) fired from an archery attacks will do damage upon
actually hitting the target, instead of instantly when fired. Consistent
with live.

Optional SQL added to disable this.

Throwing will be implemented in a future update.
Fix for better ammo slot sync check.
fixes
Merge git://github.com/EQEmu/Server into Development
Sanity check added before calculating distance.
fix
Implemented projectile on impact for Throwing
Merge git://github.com/EQEmu/Server into Development

Conflicts:
	changelog.txt
Merge git://github.com/EQEmu/Server into Development
update to projectile move check
Merge git://github.com/EQEmu/Server into Development
Spell Projectiles have been revamped to use new system.
fix
Merge pull request #304 from KayenEQ/Development

Implemented archery projectiles to do damage on impact.