Coin scripts base
Merge branch 'master' into coins
Coin test scene
Clean up
Sync collected coins
Respawn just once
Respawn delay fix
Base respawn sync
Save scene
Coins based on basic type photon sync
Stats hud with base custom property in player for holding coins
More respawns for testing purpose
Scene update
Clean up and chest base
Simplified chest logic, moved to player
Working chest info in StatsHud
Merge branch 'coins' of https://github.com/kwahu/polcongame

Conflicts:
	Assets/DemoVikings/Scripts/ThirdPersonNetworkVikOculus.cs