Add looping flag to particle system parameters
Extract method
Replace component wise assignments
Remove unused field
Don't reuse particle parameter object
Store magic missle explosion mr cheat particle effect in own object
Remove unused parameter
Extract classes
Code style
Rename field
Replace component wise assignment
Use Vec3f
Replace component wise operations
Remove temporary variable
Remove unnoticeable variation in trap spell effect
Remove temporary variable
Remove temporary variable
Remove temporary variable
Move shared spell effect objects
Move stone object