Add idle states and texture swapping.
Finish slicing the robot spritesheet.
Add support for floaty robots.
GameRunner ui code now checks to see if a unit is owned before commanding it
Merge branch 'master' into animated_sprites

Conflicts:
	public/js/app.js
	src/rts_world.coffee
fixup
clicky back and forth
Merge branch 'master' of github.com:dcrosby42/aoldrts