adding rotation utilities
gitignore
committing entity?
Deleting cache file. Hope that doesn't break anything.
character rotation now works
more work on attack system
still trying to fix null reference bug
same as previous
editing cursor fsm, added more debug info to statemachine
whoops, wrong name on that function
making enemies bigger and blacker when you attack
good enough for now, couldnt lerp the blackness
First Iteration of AI Controller

Fucktons of things
Updates to AI
Fixing Merging and Adding prefabs

fgdkgfjdfgdfhdfhjfghkdfgkldfjkldfjklgfjkl;jkl;djkl;
Updated Enemy AI and prefab
BALEETED ENEMY
syncing commits
resolved RyanD's player controller

got diddling working, got player controller working,
extra navtest crap, dont need these