Fixed up some of the rendering code
Added Grid Node
Fixed Project Includes
Updated TransformComponent to use pos and rot
Update grid members
Added TransformComponent Movement and Rotation
Added A Scene Getter to Bombast App
Convert useage of XM::PI to BE_PI
Add Grid Component to Scene
Fix bug with Grid Vert Count
properly Call OnRestore when game has loaded
Added Timer Class
Add Reference to timer in BombastApp
CameraNode override VOnUpdate
Added Timer To Project
Add GameView Interface
Fix up state changing
Fix memory leak with Timer
Add GameViewList typedef
Added GameView support to CoreGameLogic