Update repository to current SmaugFUSS 1.9 state.

Synchronized with the current state of the codebase as of October 19,
2014.

Sadly, this seems to have included a grossly large number of line
endings that didn't match.
Copyright header cleanup.

Cleaned up the copyright headers and removed files which don't need to
be in the distribution package.
Merge housing code from Smaug 1.8b

The housing code had never been merged.
Missing extinguish and revamped light commands.

The extinguish command and the revamped light command had never been
imported from Smaug 1.8b.
Two functions that don't exist.

The commands file points to two functions that don't exist.
Imported missing room weight from Smaug 1.8b.

Smaug 1.8b introduced "room weight" as a way to represent a room's
storage capacity. This had never been imported.
Import updated clan/council storage room system.

Smaug 1.8b overhauled the clan/council storage room system. These
updates were never imported.
Imported Mobinvade command.

Smaug 1,8b added a mob invasion command which was never imported.

Also added the commands I forgot from the house and clan updates.
Misc stuff in comm.c that was missed.

A few minor things in comm.c that were missed after Smaug 1.8b.
Previous site history imported.

Imported the previous site history from Smaug 1.8b. Minus the changes to
the do_last command.
Imported shell body part from 1.8b

Imported the missing shell/husk body part from Smaug 1.8b.
Importing puddles.

The puddles feature added with Smaug 1.8b was never imported.
Imported additional mudprogs.

Smaug 1.8b added 4 mudprog types that were never imported.
Oops!

Last commit didn't compile.
Imported missing login message support.

Imported the remaining uses of the Smaug 1.8b login messages that were
not in the code yet.
A whole bunch of missed 1.8b stuff!

Eh, well, as I was going through things I realized that 1.8 must have
come out and nobody ever had the time to comb it in detail. So I have.
There's a whole bunch of stuff here. Some minor, some big. All of which
should bring things up to par finally.
Added my player delete code.

Smaug 1.8b comes with a player delete command, but theirs is not as good
as mine. So I've implemented that in order to bring the feature in.
Last minute fixing.

Some last minute stuff that was found and still needed to be fixed.
Oops again.

Yeah, committed before compiling. Don't do this :P
Setting all skills to 100 has a bug.

Setting all skills to 100 on a player does not properly handle adept
maximization.

This resolves the report from forum topic 4757.