Update dayz_spaceInterrupt.sqf

Changed starts at line 87 and end at line 93.
Fix for glitching through doors.
Fix typo _intentory > _inventory

_intentory should be _inventory
Merge pull request #1465 from Mikeeeyy/patch-1

Fix for glitching through doors (dayz_spaceInterrupt.sqf)
Merge pull request #1466 from ebaydayz/patch-1

Fix typo _intentory > _inventory
Change count back to forEach - fix empty safes

See Kronzky's note:
https://community.bistudio.com/wiki/count

You can only use count to iterate through an array if all elements in the array are of the same data type. In this case you have an array with strings (type), arrays (worldspace, inventory, hitpoints) and numbers (fuel, ownerID). You need to use forEach instead. 

This error explains the problem people were having with safe inventories being empty when they open them after a restart:
http://epochmod.com/forum/index.php?/topic/13423-safe-is-empty-after-restart-if-you-open-it/
https://github.com/vbawol/DayZ-Epoch/issues/1368
https://github.com/vbawol/DayZ-Epoch/issues/1422
Merge pull request #1467 from ebaydayz/patch-2

Change count back to forEach - fix empty safes
Update CHANGE LOG 1.0.5.2.txt
Merge pull request #1468 from ebaydayz/patch-1

Update CHANGE LOG 1.0.5.2.txt
Updated Steam Ports
Updated Steam Ports
Updated Steam Ports
Updated Steam Ports
Updated Steam Ports
Updated Steam Ports
Update config.cfg
Updated Steam Ports
Updated Steam Ports
Updated Steam Ports
Updated Steam Ports
Updated Steam Ports