Added a more interesting/informative species selection window to chargen.
Added a new language-scrambling proc for listeners who don't speak the language.
Added a link to the whitelist forums in the new species window.
Added Skrell blurb, also added language/species-based random name generator.
Merge branch 'languages' of https://github.com/Zuhayr/Baystation12 into dev
Added syllable sets for remaining languages.
Added icons to species select window, changed Sol Common to blue.
Fixes (at least some) of the recursive power-drain crash issues.
Species use a list for unarmed attack types
Merge pull request #7464 from Zuhayr/dev-freeze

Fixes (at least some) of the recursive power-drain crash issues.
Makes kicks and stomps their own unarmed_attack types
Comments out combi-tool, fixes infinite range combitool.
Fixes #7472
Substation Remap 1
- Remaps Medical, Research and Civilian West substations completed. Medical Research substation split into two rooms.
- Minor changes at Security substation (adds 2nd door to avoid wiring under doors)
- TODO: Remap all remaining substations
Resolves mapmerge issue from previous commit (hopefully)
Finishes substation remap. For more details on what was changed see the PR.
Area adjustments/fixes
Minor adjustment to Areas and few little things. Nothing that would significantly impact the game.
Fixes, fixes, and more fixes
Merge pull request #7476 from Zuhayr/dev-freeze

Dev-freeze tweaks.
Ion laws (including the "random" ones by admins) are now more visible for the AI/robots.

Because single line of text is so easy to miss in spammed chat. Now it automatically shows output of show-laws verb which is significantly harder to miss.