Added functions to GameplayScreen.as..

Functions for creating walls, orbs and doors.
Bug removal from Finish.as and added debug functionality.

Punishment now also works when there is only 1 key active.
createKeys now works when there's only one key.
checkIfPlayerPassedDistanceLimit now uses the right numbers or calculation.
Debugging circle showing the area the player should be in to keep a key active..
Adjusted Player movement variables.
Player now has 1 free jump (down from 2).
Changed Finish.as createKeys()..

The function no longer orders the keys.