Tweak simulateBuy and cache
Use native DOM for bottom bar
Don’t rebuild menu on simulated buy of upgrade
Update CHANGELOG.md
Rename $monsterBar to monsterBar to match its type
Rebuild files
Split Grunt tasks
Add classlist polyfill for older browsers
Update tests (for now)
Prevent tooltips from going out of the screen
Rebuild files
New income shouldn't be the basis of the alerts

If the cost of an item doesn't violate the current lucky threshold, it shouldn't matter to the player if it violates the new income (as the new income can sometimes be many times larger than the current one, e.g. when buying Reverse Cyclotrons), as they'll still be at least as good as they were before they bought it.
Merge pull request #18 from percentcer/patch-1

New income shouldn't be the basis of the alerts
Pass compiled stylesheets through autoprefixer
Recompress some images
Fix path to jQuery
Recompile assets
Fix bottom bar
Merge branch 'develop' of https://github.com/Anahkiasen/cookie-monster into develop