Everything should now be commented, let me know if I missed anything or
it is unclear.

Classes added - EnemyAI and EnemyManagment
is this shit on?
CLASSES CHANGED

	 MovementManager -
		removed class variable *facing* in favor of enemy class variable
		direction
		
	WhenShitHits - 
		added outline for sight and hearing collision cetection methods
		
	Actor -(and dependent classes)
		added actual center point *see diagrams on drive*
		
	Enemy - (and dependent classes)
		added outlines for get/set of the hearing and sight collision
		polygons
		
		added sight/hearing range varibles for differeing sight/hearing
		polygon sizes
Merge branch 'master' of https://github.com/SwaveTheX7MasterBOOM/MKF.git

Conflicts:
	MKF/src/control/FirestormArtificialisIntelligentia.java