Enable casting of NoMagnitude effects in AI (e.g. summoned creatures)
Add situational AI use of Feather, Dispel and Cure effects
Add sound for casting enchanted item with insufficent charge (Fixes #1857)
Implement ResetActors script instruction (Fixes #1859)
Reset RefNum when copying a reference to a new cell
Fix typo in combat distance
Fix summoned creatures not following for non-player summoners
Merge branch 'master' of github.com:scrawl/openmw
Implement MagicItems flag for vendors (Fixes #1861)
Don't say Idle voices when player is not in LOS (Fixes #1436)
Store NIF keys mapped by time and use lower_bound for searches
Don't update ripples when they are not used
Use rbegin() instead of --end()
Merge remote-tracking branch 'scrawl/master'
Fall back to regular death animation if deathknockdown/deathknockout don't exist (Fixes #1870)
Don't warn about SDL_CLIPBOARDUPDATE events
Fix broken coin placement in levelup dialog + possible memleak
Fix crash when input settings contain extra channels
Do not attach coin widgets to a box
Pause frame updates when the window is minimized (Fixes #1868)