made invs brick (on /off the rendering. )
made a short demo level .
umer triangle (large.  put two of them ontop of each other and see if the ghost or bombguy can get thur.)
umer triangle (small this was the orignal idea that i had space em out and make it hard for bomb guy to jump accross.)
orgianl invs brick . these were the first idea i had... once the player get 5 space near they turn off and they have too hope they jump too the right spot if not death.
there a problem with these and the map manager ... they linecast doesn't work with the map manager. reason i when to the automatic timer..still working on getting these to work
pendulum version 1 : working np
pendulum ver2 : still have to do the material for these.
Bomb pic ; made a bomb picture instead of the blue dot .
added may hanging Joint skels (umer wanted joints .......so these demo them .)
firball anim..  more to come on this one (linecast not being friendly .)
update the map editor config file so to use these stuff,
update map factory so they load in.
(editor and undated pic are in there too.)