Fix build with non-framework SDL 2 issue on OS X

* Don't hard coding SDL execution name.
* Linking Cocoa's library.
Update
Merge pull request #67 from yz70s/master

Chihiro vertex programs update [Samuele Zannoli]
mew clones
Star Wars (set 3) [Andrew Welburn]

this is an older set than all the others.  also, based on his advice removed the 'rev 1' and 'rev 2' tags from the previous naming, as they don't seem reflective of real revision numbers, 'set' is more appropriate.
stopthie.c WIP (hmm i need to double check the romdump)
few updates for pocket carts (nw)
Merge branch 'master' of https://github.com/mamedev/mame
These comparisons are still always true because y is UINT8 and array length is 0x100.
Fixes compile process with old Apple GCC. nw.
compile fix from qmc2 (nw)
Merge branch 'master' of https://github.com/mamedev/mame
(MESS) gamate.xml: added many more dumps [PeT]
New NOT WORKING:
  2 Spicy               [Guru]
  Ghost Squad Evolution [Guru]
  Primeval Hunt         [Guru]
(MESS) victor9k: Floppy WIP. (nw)
moved some FLAC files around to match the distribution package structure (nw)
fixed typo in new FLAC include path (nw)
(MESS) victor9k: Floppy WIP. (nw)
i86: Fixed debugging with segment prefixes. (nw)
gamate: clang compile fix. (nw)
(MESS)Game promoted to working
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Stop Thief (Electronic Crime Scanner) [hap, seanriddle]
temp hack