Upreved config.cpp to 2.0.0.3
Draw own vehicle icon and TAD overlay after cTab icons have been drawn so that they are not obscured when there is a lot going on.
Added TAD pictures, added "Downloads / Links" section at the bottom.
Updated TAD image links
Change TAD map scaling functions to precalculate the scale instead of calculating it on every draw call.
Changed heading calculation to use the heading of the vehicle instead of that of the player, in case the player does not sit aligned with the centre axis of the vehicle.
Properly use the RSC layer that we registered
Added zoom in and out to microDAGR display
Make sure IF_Secondary will open vehicle FBCB2 if player is equipped with microDAGR.
Added player position icon to microDAGR display and dialog. Added logic to microDAGR to draw infantry in own squad with less obstructive infantry icons (sthud style). Added logic to not draw icons for infantry in vehicles (the vehicle will be drawn once instead).
Merge branch '2.0' after 2.0.0.3 release.
Draw icon of own vehicle after all the other icons have been drawn on TAD dialog. This is to match current TAD display functionality.